GMAX Assignment
(1) click here for a quick tour of Gmax
- Creating Simple Objects and Animations
- Creating a Futuristic Base and Terrain
(2) GMAX Creative Assignment.
- Your assignment is to animate a scene. It will be very short in duration.
- Think of a simple action, then animate it appropriately in GMAX. (e.g. shooting a basketball, throwing a paper airplane, rolling 2 dice)
- Demonstrate several different animations. (translating, rotating, dilating)
- Have fun!
Marking Scheme
TTI 1O Home